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They Stood Against the Sky · Original Short Story ·
Organised by RogerDodger
Word limit 2000–8000
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#1 ·
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Not the ants!!!!!
#2 · 2
· · >>CoffeeMinion
I feel like I would appreciate the detail of all this more if it wasn't for the sniper in the bottom-right.

Don't get me wrong, this whole image would make for a pretty cool alien invasion story, but that chick's ass is literally poking out of her shorts. I usually don't mind a good ass, but this seems like the wrong context for one.
#3 ·
· · >>CoffeeMinion
Those are freaky. Those are toats freaky. This is some cosmic horror stuff. Neat! I think this concept is awesome. The monster's designs are something else.

The sniper lady on the right is really well done, and I can easily recognize the weapon she's holding. (Geez, those are some short shorts.) Even the cliff she's laying on is nicely rendered.

The lights of the far away city are done alright. They seem like bokeh. The closer city's lights, however, I think are a bit lacking. Firstly, they seem to be placed at a weird angle. Second, if the red lights in lines are supposed to be cars, then the streets they're on would have to be incredibly wide. All the other lights don't really seem like building lights.

Another thing is that the water doesn't really look like water to me. The reflections from the city lights are nice, but I believe it's missing something. Something like waves to suggest the monsters are stepping in it.

All in all- this is a pretty good one. Nice work!
#4 · 3
· · >>CoffeeMinion
They’re some kind of cthonian/spider/ant/Godzilla hybrid...

I like the way the city lights are done, the blur adds a nice focus/lack thereof effect. The sky and clouds are also well done

The monsters are suitably alien and horrifying. They are similar enough to imply a race of them exists...

Now, for the water: your lighting blur and reflections are very well done.

Your water tension though... water doesn’t work like that except at smaller scale. At a large scale like this, there will be wakes and eddies created as the monsters drag their feet through the water, or much larger waves if they’re stomping their way through.

Sniper girl has a shadow that does not match up with the placement of the Moon, from that angle it should stretch out far behind her. Speaking of behinds... the fact that she is brighter than anything else and is wearing almost no pants does distract significantly from the rest of the piece.
#5 · 4
· · >>CoffeeMinion
Them britches ain't doin what britches is supposed to be doin.
#6 · 8
· · >>CoffeeMinion
I like the Butt
#7 · 1
·
>>No_Raisin
>>Roseluck
>>Moosetasm
>>Hap
>>Posh
>:-\ #EndButtShaming2018 >:-\

:trollestia:



Naw, I dunno, I missed The Butt on my first pass and I think the whole image is already fairly pulpy with or without it.

Funny how it sorta draws the eye now that I see it, I suppose. It's such a minor part of the overall piece but it's probably deliberate by the Artist and would certainly be meant to influence its tone.
#8 · 1
·
I’d like to take a moment to praise this piece for something other than its monster design (A+ C’thuloid horrors) or its protag design (seriously, you could bounce a quarter offa dat butt, gah damn).

No, I’m going to point out how well you’ve established that our intrepid sniper clearly has some training in firearms. She’s in a textbook prone shooter’s stance, and I like how you’ve kept her off-hand tucked away, since she doesn’t need it to brace with the bipod she’s using. You’ve also kept her right leg straight, which tells me that you understand how recoil absorption works - placing most of the body mass in line with the source of the recoil so that the shock is more evenly distributed. This is especially important when using the kind of firearms that can hope to make a dent in yonder eldritch horrors at that distance, as it helps reduce reset time to reacquire your target, and helps with the shooter’s endurance (seriously, the difference between proper and improper bracing of the rifle is night and day when it comes to how you feel the next morning). If she had both of her legs bent, she’d be getting kicked way harder by that rifle.

Or, you took the time and effort to look up some good reference photos, and did an excellent job of translating what you found to your art. Either way, good on you!

If I had one complaint, it’s that she’s not actually aiming anywhere near the two monsters on-screen, and her shooting position looks a bit too set for her to still be drawing a bead on them. Still, this is a minor point, as it’s pretty obvious what’s supposed to be going on here.

This landed pretty close to the top of my slate, Artist. Looking forward to future pieces from you!