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#15868 ·
· on Welcome to the End of all Things
>>Pascoite
Sorry, was scrolling to press all the replies out if habbit O:)
#15843 · 3
· on Welcome to the End of all Things · >>Trick_Question >>Pascoite
>>Kitcat36>>Pascoite>>Fenton>>zaponator>>Zaid Val'Roa>>Caliaponia>>Lamplighter>>Trick_Question>>GaPJaxie>>Xepher>>AndrewRogue

I agree with everything... except one thing. It’s not a cliché, it’s canon :P


https://youtu.be/o494WLBFjj0

I present Uncle Wing (a.k.a. Shopkeeper based on Mlp wikia)
#12785 · 3
· on But first...
>>Trick_Question
>>horizon
>>Not_A_Hat
>>Ranmilia
>>Cassius
>>AndrewRogue
>>Dubs_Rewatcher
>>Monokeras

You convinced me. I'll write the full adventure and force you to give feedback! Seriously, though, I'll try to start thus soonish and see how it goes :D

Yep about the mind readers. I just thought if them as anti cheat monitors, not full mind readers. Would have been better to skip that O:)

Huge thanks for all your feedback!
#6337 · 1
· on How to Play
I rarely post comments, but this time I wanted to thank everyone for the comments (I always do, I just don't post it :)) and clarify a few things.

-The protagonist is female.
-If a designer is well known, they get comments about games other than the ones they were presenting at the convention itself ("in game x, you mixed up the special skill of y with z! Also J is op!")
-Munchkin was used as a test, being more mainstream, although having no common elements with the game.
-The game itself, while closer to Fluxx, is actually a version of the battle of fates in Sandman (start of the first comic, when Dream goes to hell to get some of his artifacts back),
-The goth was just a goth, the badge was an attempt at a joke mixing Nightmare moon and the video clip of Sexy aboy (by Air)

Again, thanks for all your kind words. :)
See you next round
#4146 ·
· on The Rainbow Crossing
>>Haze
>>FanOfMostEverything
>>FrontSevens
>>Posh
>>The_Letter_J
>>Astrarian

A huge apology to you all (as well as everyone else who read the story). The third scene was never supposed to have happened. The only reason for its existence is that I lost the thread halfway through writing this and came up with something plausible at the very last moment. The idea was to have the old rainbow rider meet the new sonic rainboomer, but I botched it really bad.

Many thanks for the advice and kind comments :) Will try to do better next time.
#2670 · 4
· on Of Time and Indie Game Design · >>Trick_Question
>>MonarchDodora
>>The_Letter_J
>>georg
>>Orbiting_kettle
>>Monokeras
>>Trick_Question
>>Leo
>>horizon

Thanks for the review, all :) Hope you enjoyed.

And in case you're wondering, yes the two are in (the starting phase of) a relationship. They just chose different paths in life. :)

P.S. Trick for best reviewer :D
#2669 · 5
· on Pocketful of Time
>>Trick_Question
>>The_Letter_J
>>FrontSevens
>>billymorph
>>Trick_Question
>>Bachiavellian
>>TheCyanRecluse
>>Xepher
>>Everyday
>>Baal Bunny
>>horizon
>>TitaniumDragon

Wow! Thanks for the reviews and enjoying the story so much :)

Trick and Everyday got it right — time as a resource was (intended to be) used to move things back.
Also, sorry for the confusion: while the message was that smiles cure sadness, the girl wasn't sad, she just collected smiles to help those that were (and use herself, when needed as she used time.) I'll try to use better means to express the message in future.
#2668 · 2
· on Midnight Twelve
>>MonarchDodora
>>Not_A_Hat
>>horizon
>>The_Letter_J
>>FrontSevens
>>TheCyanRecluse

Thanks for the great reviews, all. :)
I'll try to keep things less confusing next time. :) That last section sounded much better in my mind...

(Carmel in this instance is short for Carmichael :))
#2667 · 2
·
>>Trick_Question
Huge thanks, Trick! :)
I liked your story a lot (though it made me incredibly sad). :')
Paging WIP