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Just your old-timey writer from an age long forgotten
>>FanOfMostEverything
I'll participate when possible. I'm not exactly overflowing withfree time as of late. I'm fact, time is a severely short comodity. Still, it's writing that more or less keeps me sene. So, thanks for the kind words.
As for your suggestions. .. they give me an idea
I'll participate when possible. I'm not exactly overflowing withfree time as of late. I'm fact, time is a severely short comodity. Still, it's writing that more or less keeps me sene. So, thanks for the kind words.
As for your suggestions. .. they give me an idea
>>ZaidValRoa
Your idea was actually one of my first versions of this. Then I quickly realized that it was taking way too many words (the meeting alone went past 1k words). I had to scale this down massively. In truth, what was posted was maybe only 10% of the originally planned story.
Your idea was actually one of my first versions of this. Then I quickly realized that it was taking way too many words (the meeting alone went past 1k words). I had to scale this down massively. In truth, what was posted was maybe only 10% of the originally planned story.
>>TheCyanRecluse
>>Not_A_Hat
>>Fenton
>>Monokeras
>>Ranmilia
Well, so much for being weird, heh. Maybe next time, I'll work out better.
>>Not_A_Hat
>>Fenton
>>Monokeras
>>Ranmilia
Well, so much for being weird, heh. Maybe next time, I'll work out better.
>>Remedyfortheheart
Hey, thanks for the review. Sorry 'bout the late reply. Been busy.
And yes, I did kinda drop the ball towards the end, partially on account of the word limit, but mostly because I couldn't think of a better way to end the story based on where I had taken the narration. Had I had my way with things, I would have had the two characters interact via gestures and mental images that hinted at a grander conflict between the two, one that had gone on since time immemorial. I also would have dropped flashbacks to the main character's past lives in between the travel. So much I could have added to spice things up.
All in all, though, I think I really enjoyed writing this. Glad you liked the description parts, though. It's kind of what I pride myself in.
Hey, thanks for the review. Sorry 'bout the late reply. Been busy.
And yes, I did kinda drop the ball towards the end, partially on account of the word limit, but mostly because I couldn't think of a better way to end the story based on where I had taken the narration. Had I had my way with things, I would have had the two characters interact via gestures and mental images that hinted at a grander conflict between the two, one that had gone on since time immemorial. I also would have dropped flashbacks to the main character's past lives in between the travel. So much I could have added to spice things up.
All in all, though, I think I really enjoyed writing this. Glad you liked the description parts, though. It's kind of what I pride myself in.
>>Not_A_Hat
Had the word limit not been so short, you would have seen something far, far deeper. As is, I'm actually proud I managed to get out what I did with so few words.
Had the word limit not been so short, you would have seen something far, far deeper. As is, I'm actually proud I managed to get out what I did with so few words.